Used in Fire Emblem Warriors.ĭef (Defense) – Defense against Physical Attacks. Damage dealt is affected by the opponent’s Defense stat. Str (Strength) – Power of Physical (melee) Attacks. Fire Emblem Warriors’ equivalent to Hearts. When a character reaches 0 HP, they will be defeated. HP – A character’s maximum HP, aka, Hit Points. Can be permanently increased from Heart Containers and Heart Pieces, or from normal leveling. StatsĪttack Power – The attack stat of a warrior in Hyrule Warriors. Can also be literal instruments, in the case of Hyrule Warriors. Each Weapon has its own Stats, Slots, Stars, Tier, and Skills/Attributes. Weapons – Instruments used to attack enemies. Warriors will also Level Up, providing increases to their stats. Warriors use specific weapons, can have up to 6 Combo Attacks, 7 or more Regular Attacks, and a Special Attack. Warriors – The playable characters of both games. Can be found by breaking brown pots, as well as by defeating enemies. Rupees – The unit of currency unique to Hyrule Warriors. Comes in two varities, (Main) Missions and Side Missions. Missions – Tasks/Objectives players complete while in battle. Levels can be reset in Fire Emblem Warriors. When a warrior levels up in Hyrule Warriors, all of their Hearts are restored. Level Up – A term used when a character gains enough experience, permanently boosting their stats. Also used as a bonus in the Battle Record. Each KO provides warriors with Experience, and take away from the KO count for sealed weapon skills. KOs – The number of enemies defeated in the current battle. Automatically picked up and accumulates even with allies’ KOs. Can be found by breaking vases, as well as defeating enemies. Gold – The unit of currency unique to Fire Emblem Warriors. Experience gained from each KO varies depending on enemy levels and ranks. The music can also be listened to in both of the games’ Gallery and Record Hall menus, respectively.Įxperience – A measurement value that increases with each KO, leading to eventual Level Ups. Can be set before battle in Hyrule Warriors and Hyrule Warriors: Definitive Edition. BGM – Abbreviated form of Background Music The music that plays in both games.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |